The internet is “a passing fad” (Kritt & Winegar, 2010, p. 31), “who the hell wants to copy a document on plain paper?” (Finger, Russell, Jamieson-Proctor & Russell, 2007, p. 287) These comments seem comical in retrospect; considering the Internet has revolutionised to become an ultimate platform for many of the ICT tools in the twenty-first century. It may surprise you to know that these comments belong to Bill Gates and Western Union respectively.
At the beginning of this course; in my own introspective world of familiar technology such as PowerPoint, Word, Publisher, YouTube and Google, I thought I resembled the typical well established digital native (Prensky, 2001). Similar to Bill Gates and Western Union, over the last five weeks, my previous connotations were dismissed, leading me to emerge looking more like a drowned digital immigrant after the flooding of new ICT tools and skills made available to me.
The expectations of a current student’s ICT skills are outlined in the Queensland Government’s Smart Classroom: Student ICT Expectations (2009), in accordance with Queensland Government’s Department of Education and Training Strategic Plan 2011-15. Perhaps more importantly today’s educators are also expected to achieve a competency level in ICT as outlined in the United Nations Educational, Scientific and Cultural Organization’s ICT Competency Standards for Teachers (2008). Despite these ICT expectations, there is still hesitation met in the classroom;
We live in a time of a global economy and globalised society, where daily life is mediated by complex and changing multimedia and technologies. In education, this situation causes unavoidable dissonance as teachers who grew up and were trained in earlier times try to forecast and prepare others and themselves for future times.
(Finger, Russell, Jamieson-Proctor & Russell, 2007, p. 18)
This statement only highlights the importance of making solid connections between the positive benefits of ICT and how it can be most effectively utilised in the classroom (Finger, Russell, Jamieson-Proctor & Russell, 2007). The effective use of ICT is conceptualised in the framework of T-PACK; Technological, Pedagogical and Content Knowledge. This theory highlights the significance of combining the three knowledge areas as shown in the diagram below.
During my own personal Managing E-Learning adventures, I have thoroughly enjoyed learning about the array of ICT tools, their affordances and their limitations, their effective and sometimes not so effective role in education, the learning theories underpinning these technologies as well as the legal, safe and ethical guidelines. This reflective synopsis will discuss four of the ICT tools that were explored and indicate how they could be used to “enhance, support and transform student learning” as well as discussing the legal, safe and ethical guidelines I would put in place to use myself as well as with my students (CQ University, 2011).
Group 1 ICT Tools Explored:
For the group 1 tools, I have explored Blogger, WikiSpaces and a website; Weebly, all tools that I had never used before. I can see the practicalities of both a blog and a wiki, however, after participating in week one and two wiki activities as well as utilising a blog for the last five weeks, I found that I preferred Weebly as my favourite to be utilised in the classroom. I have based this on its easy to use, customisable drag-and-drop interface (in contrast to wikis), information cannot be overwritten by anybody (again, in contrast to wikis) and its utilisation of blogging features, in that it allows students to access the website and post comments; building on each other’s learning and theories. As a future educator, I also felt it was the most visually dynamic interface to use out of all three, and students could easily use it as well.
Weebly’s are a great way to enhance, support and transform student learning, in that they provide a visual and audio base for any learning topic. They can be set up with a home page and tabs, and you can easily rearrange and drag-and-drop videos, pictures, podcasts, flash, text and more. The flexibility and creativity this provides is endless. Students can interact and engage with a vast array of materials and activities from exploring Ancient Egypt, to rainforests, to maths activities and even interactive homework. Refer to blog for more uses as well as the learning theories underpinned in the use of Weebly.
Group 2 ICT Tools –
For the Group 2 ICT Tools, I have explored several different technologies including image; Picnik, Mobaphoto, TagGalaxy and Flikr, audio; Voki, voice recording, and Podcast and last but not least video. Out of all these tools, I chose video to be the most effective ICT tool to use in the educational setting, largely because of its ability to encompass both image and audio in a dynamic manner (see PMI analysis). I would like to extend the umbrella of ‘videos in the classroom’ to include video games as they are becoming an important participant in classroom learning;
Learning through game-play is active, meaningful, multimodal, scaffolded, entails participation in social networks, encourages learners to take risks and allows for self-reflection... as is evident when watching child learning to play a video game, there are few times when children will sit down and be given step-by-step instructions by a tutor or instruction booklet.
(Carrington & Robinson, 2009, p. 14)
According to the Australian Bureau of Statistics (2009), a staggering 77% of 5-8 year olds engaged in online video games, with younger children engaging in one player problem-solving games and older players engaging in more interactive role-playing games. If we can successfully utilise educational games in the classroom context, it will draw upon a learner’s prior interests whilst enhancing and transforming student learning through a scaffolded ‘incidental’ learning process (cognitive and constructivism). Unfortunately, I am unable to showcase my skill in creating video games, as this is an advanced ICT skill, which I will leave to the experts. This does not mean however, that this technology is unable to me as future educator. I have fond memories of Just Grandma and Me; a Living Books educational game (see below), and I find it amusing now, as I didn’t even know it was educational at the time.
Aussie Kids Software
Refer to blog for uses of video in a classroom context as well as the learning theories underpinned. Videos can also be used to support and enrich abstract concepts that are unable to be understood by non-visual means.
Group 3 Technologies–
For Group 3, I have investigated both Glogster and Prezi, and the clear winner for me is Glogster. Though Prezi has its merits, I find its display of information nauseating and it just didn’t engage me. I found I preferred static Power Points. Not to say this applies to all learners, but if it applies to some, then to me it is not suitable in my classroom.
Glogster, meanwhile I absolutely adored. You can find my creation here. I think it is a wonderful, dynamic, platform in which to engage auditory and visual learners. In reality, it acts as an interactive poster. Depending on the creative level of the educator, and arrangement of content, the possibilities of student learning are endless. Please refer to blog posting for examples of Glogsters used in the classroom, a PMI analysis as well as the learning theories underpinned.
Group 4 Technologies –
For Group 4 Technologies I investigated both GoAnimate and Scribble Maps and Scribble Maps is my favourite to be used in a classroom. Please refer to my blog posting for a PMI analysis, examples of how Scribble Maps could be used in a classroom context as well as the learning theories underpinned.
Connection between Technologies -
Through my personal exploration in this course, I have discovered or come to realise a connection between each of the ICT technologies in that they each encourage constructivist and connectivism learning theories. Of course this can only be achieved through carefully designed learning activities. ICT can assist in constructivism; "the theory that informs much of our online design for learning" (Fasso, W, 2011, p. 9) by providing scaffolded learning activities whereas the internet and its many platforms can assist in connectivism of information.
Legal, Safe & Ethical Guidelines
Legal, Safe & Ethical Guidelines
Using e-Learning in the classroom can only be as effective as the legal, safe and ethical guidelines that underpin them. I still remember in school simply copying and pasting images from Google as I fancied. After engaging in this course I can appreciate my wrongdoing and how important it is to acknowledge the work of others. Taking this with me, as a future educator, I will be demonstrating legal and ethical guidelines by adhering to these in the classroom, presenting a good example to my students. I will adhere to the 10% Fair Use rules and will encourage students to do the same.
I can appreciate the dangers that the Internet brings to users including exposure to illegal activities, pornography and offensive, sexually explicit, violent or hateful material (Fasso, W, 2011). I will be open and honest about these dangers to students where appropriate and promote safe guidelines by integration of Cybersmart; an Australian Government program initiative aimed at promoting safe online usage. I will also be an active monitor ensuring that there is no bullying among students online.
Privacy of students will be maintained at all times by ensuring that I do not upload or share any information that may pose a risk to students' privacy by use of permissions and password protections and ensuring that students do the same.
Conclusion
This course has helped me to appreciate the array of ICT tools available to use in the classroom context. It has enabled me to see where technology is appropriate and also where it is not. I feel confident as a future Learning Manager that I will be able to integrate technology into the classroom to provide enriched, visually dynamic learning that caters to various learners and learner styles. After all; “educational technology promises to revolutionize how learning takes place, if we will only embrace it...educators, not technocrats or entrepreneurs, must direct the future evolution of educational technology” (Kritt & Winegar, 2010, p. 1).
References:
Australian Bureau of Statistics (ABS). (2009). Australian social trends. (Cat. No. 4120.0.) Canberra, ACT: Author
Australian Government. (2009). Cybersmart. Retrieved from http://www.cybersmart.gov.au/
Aussie Kids Software. Living book just Grandma & me [Image]. Retrieved from http://www.aussiekidssoftware.com.au/p/550788/living-book-just-grandma-me.html
Carrington, V., & Robinson, M. (2009). Digital literacies: Social learning and classroom practises. London, UK: United Kingdom Literacy Association (UKLA).
Kritt, D., & Winegar, L. (2010). Education and technology: Critical perspectives, possible futures. Plymouth, UK: Lexington Books.
Fasso, W., (2011, June 30). Readings: Active learning, learning diversity and the theory. Retrieved from CQUniversity e-courses, FAHE11001 Managing E-Learning, http://moodle.cqu.edu.au/mod/resource/view.php?id=186311
Fasso, W., (2011, June 30). Readings: Effective e.Learning design. Retrieved from CQUniversity e-courses, FAHE11001 Managing E-Learning, http://moodle.cqu.edu.au/mod/resource/view.php?id=186314
Finger, G., Russell, G., Jamieson-Proctor, R., & Russell, N. (2007). Transforming learning with ICT: Making it happen. Frenchs Forest, NSW: Pearson Education Australia.
Koehler, M. (2011). TPACK: technological pedagogical and content knowledge: what is TPACK?. Retrieved from http://mkoehler.educ.msu.edu/tpack/what-is-tpack/
Marc Prensky. (2001). Digital natives, digital immigrants. On the Horizon, 9(5), 1-6. Retrieved from http://www.marcprensky.com/writing/prensky%20%20digital%20natives,%20digital%20immigrants%20-%20part1.pdf
The State of Queensland (Department of Education and Training). (2011). Smart classrooms: Student ICT expectations. Retrieved from http://education.qld.gov.au/smartclassrooms/strategy/dp/studentict.html
The State of Queensland (Department of Education and Training). (2011). Strategic plan 2011-15. Retrieved from http://deta.qld.gov.au/publications/strategic/pdf/strategic-plan-11-15.pdf
United Nations Educational, Scientific and Cultural Organisation (UNESCO). (2008). ICT competency standards for teachers: Competency standards modules. Retrieved from http://unesdoc.unesco.org/images/0015/001562/156207e.pdf
Australian Bureau of Statistics (ABS). (2009). Australian social trends. (Cat. No. 4120.0.) Canberra, ACT: Author
Australian Government. (2009). Cybersmart. Retrieved from http://www.cybersmart.gov.au/
Aussie Kids Software. Living book just Grandma & me [Image]. Retrieved from http://www.aussiekidssoftware.com.au/p/550788/living-book-just-grandma-me.html
Carrington, V., & Robinson, M. (2009). Digital literacies: Social learning and classroom practises. London, UK: United Kingdom Literacy Association (UKLA).
Kritt, D., & Winegar, L. (2010). Education and technology: Critical perspectives, possible futures. Plymouth, UK: Lexington Books.
Fasso, W., (2011, June 30). Readings: Active learning, learning diversity and the theory. Retrieved from CQUniversity e-courses, FAHE11001 Managing E-Learning, http://moodle.cqu.edu.au/mod/resource/view.php?id=186311
Fasso, W., (2011, June 30). Readings: Effective e.Learning design. Retrieved from CQUniversity e-courses, FAHE11001 Managing E-Learning, http://moodle.cqu.edu.au/mod/resource/view.php?id=186314
Finger, G., Russell, G., Jamieson-Proctor, R., & Russell, N. (2007). Transforming learning with ICT: Making it happen. Frenchs Forest, NSW: Pearson Education Australia.
Koehler, M. (2011). TPACK: technological pedagogical and content knowledge: what is TPACK?. Retrieved from http://mkoehler.educ.msu.edu/tpack/what-is-tpack/
Marc Prensky. (2001). Digital natives, digital immigrants. On the Horizon, 9(5), 1-6. Retrieved from http://www.marcprensky.com/writing/prensky%20%20digital%20natives,%20digital%20immigrants%20-%20part1.pdf
The State of Queensland (Department of Education and Training). (2011). Smart classrooms: Student ICT expectations. Retrieved from http://education.qld.gov.au/smartclassrooms/strategy/dp/studentict.html
The State of Queensland (Department of Education and Training). (2011). Strategic plan 2011-15. Retrieved from http://deta.qld.gov.au/publications/strategic/pdf/strategic-plan-11-15.pdf
United Nations Educational, Scientific and Cultural Organisation (UNESCO). (2008). ICT competency standards for teachers: Competency standards modules. Retrieved from http://unesdoc.unesco.org/images/0015/001562/156207e.pdf